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Tokyo Xtreme Racer: Zero - Avaliação, Duração & Detalhes | MyGameList
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  4. Tokyo Xtreme Racer: Zero
ID #43289•MGL Hub
Tokyo Xtreme Racer: Zero
Livre (Todos)2001

Tokyo Xtreme Racer: Zero

Genki

Avaliação
8.0/5
Metacritic
—
Campanha
30h
Corrida
Capa oficial Tokyo Xtreme Racer: Zero
Franquia Tokyo Xtreme Racer
Livre (Todos)2001CorridaSaga Tokyo Xtreme Racer

Tokyo Xtreme Racer: Zero

Desenvolvido porGenki• Publicado porGenki, Crave Entertainment

★
Avaliação MGL
8.0/10
Avaliações da comunidade
—
Metascore Oficial
Sem nota de crítica
Críticas da Mídia
Campanha (HLTB)
~30h
Completo: ~47h

Sobre o jogo

Tokyo Xtreme Racer Zero is a racing game developed by Genki for PlayStation 2. Despite its name, it is set between Tokyo Xtreme Racer 2 and Drift, and has enhanced sound and graphics. The game was released in Japan as Shutokou Battle 0, but was also a release in North America. The game was released ...

Enredo & narrativa

"All legends are meant to be replaced." One machine, even the fastest one pulled over while it was being called. That ridiculed the defeated car, as it was trying to follow its tail light, it disappeared into the darkness of the night... ...Then, the fast on...

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Duração média para zerar

Comunidade HowLongToBeat

HowLongToBeat
Campanha
30horas
História principal
História +
45horas
Missões e extras
100% platina
47horas
Todos troféus
Planejador de backlogQuanto tempo levo?
Ritmo diário:
  • Só a campanha:~30 dias(4.3 sem.)
  • História + extras:~45 dias(6.4 sem.)
  • 100% platina:~47 dias(6.7 sem.)

Categorias & estilos

Gêneros e temas do jogo

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Corrida

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Transparência de Fontes & Conteúdo
Metodologia & Fontes

As análises, recomendações, resumos editoriais e estatísticas de backlog presentes nesta página são produzidos exclusivamente pela equipe e comunidade do MyGamesList. Metadados técnicos, durações estimadas e notas da crítica são agregados a partir de bases públicas e parceiras (IGDB / Twitch, HowLongToBeat e Metacritic) sob propósitos informativos e de catálogo cultural.

Sobre o jogo

Tokyo Xtreme Racer Zero is a racing game developed by Genki for PlayStation 2. Despite its name, it is set between Tokyo Xtreme Racer 2 and Drift, and has enhanced sound and graphics. The game was released in Japan as Shutokou Battle 0, but was also a release in North America. The game was released in a PAL version in Europe and Australia under the title Tokyo Xtreme Racer (not to be confused with the Dreamcast title of the same name). This is the first game in the series that has been released on a platform other than the Dreamcast. Zero was originally to be released on the Dreamcast but was then canceled and moved to the PlayStation 2. The Tokyo Xtreme Racer series has produced a total of six games, the first four being U. S. localizations of the first four Shutokou Battle series games and the final two being U. S. localizations of the first and third Kaido Battle series games.

Enredo & narrativa

"All legends are meant to be replaced." One machine, even the fastest one pulled over while it was being called. That ridiculed the defeated car, as it was trying to follow its tail light, it disappeared into the darkness of the night... ...Then, the fast one was revelaed to be "Jintei", a name which was engraved all over the Shutokō... And, to make a name for a new legend again, fame-hungry people will visit the Shutokō. To wander around and pursue their prey. Those who sharpen thei skills with a lone wolf. Above all the people who nearly match "Jintei" 'skills are 13 DRIVERS known to be hostile and feared, also known as the "13 Devils". Repeated battles, many of those who have defeated local rivals will get the chance to challenge them. But, chance is for everyone. This is the TOKYO METROPOLIS HIGHWAY... The last paradise on Earth where a legend is born... Chapter 1 : Merry Go Round A huge merry go round watches the Shutokō. However, the noises you hear in that playground are exhaust and tires screeching. Instead of white horses and carriages, you can feel the power tuned machines. A carousel that everyone is invited to in this fantasy. Shutokō Expressway Line, commonly known as "C1" is where all "Legends" start off... Chapter 2 : Over the Rainbow Rainbow Bridge. That, intense velocity from speed demons. Sometimes kindly, sometimes aggresively, looking down on the guardians of the runners. For the runners who are receiving the angel's love above, she caresses her arm a little on the ring road. There is no such thing as destroying the runners who have learned a little on the ring road. But, the whimsical goddess of the Shutokō will easily change her mind if something faster than them appears. The MIDNIGHT SEASIDE AREA..."Shinkanjō". Is this where she smiles at? Chapter 3 : Show must goes on The stage's asphalt emerges along the road. An instant sonic drama is performed every night. While extracting the lines of the sound from the muffler at "Kanjō" and "Shinkanjō", where everyone dreams of becoming the road leader. Actors who don't know the defeat on one stage. Preparation for the battle for the only one protagonist was ahead. Now, a new story is about to be told. Chapter 4 : Top of the World "Kanjō", "Shinkanjō". One step closer to the legend. Now at the top, the remaining 13 Devils bet on their pride. The last wall blocking the path to the legendary status is high and steep. Welcome to the "WANGAN - YOKOHANE AREA", the god's realm of extreme tensions. Only those who survive the battle for the demanding spiritual power can open the door to the legend... Basic Ending (after defeating "Speed King") A legend has come to an end... Who once was a challenger is now a target. A new legend has arisen and competitors will emerge. The appearance of "Jintei" has made the "12 Zodiacs" return to the battlefield. There is no rest in your quest...not yet. Challenge Ending (after defeating "White Charisma") A legend has become history. ...But, is it true? Aren't there more drivers you haven't encountered? When all the drivers on the highway see your tail lights, that's the time you become the real champion... Now, return to the past. ...And turn the legend into myth. PERFECT ENDING (after defeating "???") ...what was the thing you saw? A hallucination? ...or is it a ghost? Or maybe it's your own shadow. Anyway, it was incredible speed and running. Overwhelming power, pressure. But, you've defeated them all. That moment... Everything you saw in front of you look different. ...but, tomorrow is another day. The labyrinth in Tokyo has no goal, no limit and no end...

Transparência de Fontes & Conteúdo
Metodologia & Fontes

As análises, recomendações, resumos editoriais e estatísticas de backlog presentes nesta página são produzidos exclusivamente pela equipe e comunidade do MyGamesList. Metadados técnicos, durações estimadas e notas da crítica são agregados a partir de bases públicas e parceiras (IGDB / Twitch, HowLongToBeat e Metacritic) sob propósitos informativos e de catálogo cultural.

Universo & linha do tempo

Saga Tokyo Xtreme Racer completa

Quer mergulhar na cronologia da franquia? Descubra a evolução desde os clássicos até os lançamentos mais recentes.

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Disponível

Adicione ao seu Vault

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Duração média para zerar

Comunidade HowLongToBeat

HowLongToBeat
Campanha
30horas
História principal
História +
45horas
Missões e extras
100% platina
47horas
Todos troféus
Planejador de backlogQuanto tempo levo?
Ritmo diário:
  • Só a campanha:~30 dias(4.3 sem.)
  • História + extras:~45 dias(6.4 sem.)
  • 100% platina:~47 dias(6.7 sem.)

Ficha Técnica Detalhada

Gênero Principal:Corrida
Data de Lançamento:15 de mar. de 2001
Desenvolvedora:Genki
Distribuidora:Genki, Crave Entertainment
Classificação:
Livre (Todos)
Modos de Jogo:Um Jogador, Tela Dividida
Câmera / Visão:Primeira Pessoa (FPS), Terceira Pessoa
Plataformas Suportadas:
PlayStation 2

Categorias & estilos

Gêneros e temas do jogo

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GêneroHub

Corrida

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Comunidade & guias

2 links
Wiki & Guias de TroféusLives na Twitch
Transparência de Fontes & Conteúdo
Metodologia & Fontes

As análises, recomendações, resumos editoriais e estatísticas de backlog presentes nesta página são produzidos exclusivamente pela equipe e comunidade do MyGamesList. Metadados técnicos, durações estimadas e notas da crítica são agregados a partir de bases públicas e parceiras (IGDB / Twitch, HowLongToBeat e Metacritic) sob propósitos informativos e de catálogo cultural.