

Eric Gurt

Plazma Burst: Forward to the Past is the first game of the Plazma Burst Series. It introduces the plot, setting and story of the game but vaguely talks about the character's origins and what their mission is.
The story takes place after the enslavement of mankind. The Marine and Noir Lime meet up at a Civil Security Detention Cell and escape. Scientists send the two packed with tons of weaponry to alter the gloomy future, one problem: They are at the right time, bu...
Estimativa calculada pela comunidade com base no estilo de jogo.
Foco direto na história e objetivos principais
Campanha principal + missões e conteúdo secundário
Todos os troféus, segredos, colecionáveis e desafios
Clique em qualquer categoria para buscar e explorar outros títulos do mesmo estilo no acervo.
Plazma Burst: Forward to the Past is the first game of the Plazma Burst Series. It introduces the plot, setting and story of the game but vaguely talks about the character's origins and what their mission is.
The story takes place after the enslavement of mankind. The Marine and Noir Lime meet up at a Civil Security Detention Cell and escape. Scientists send the two packed with tons of weaponry to alter the gloomy future, one problem: They are at the right time, but at the wrong place, a planet that resembles the Moon. The Marine infiltrates the a base guarded by soldiers while Noir Lime gathers a Mobile rO81-CS and looks for the teleport. The two meet up after the Marine goes through many intense battles. They fight off drones while driving to a Falkok base where Noir Lime believes an inter-planetary shuttle is. Eventually, they come across a door and Noir Lime must find the switch that opens the door. He succeeds and waits for the Marine to finish off the remaining Falkoks. The two come across a large and massive door, upon opening it there is a Giant Robot. Noir Lime charges and is badly wounded. The Marine retreats but finds one flaw in the room in destroys the robot. The wounded Noir Lime begs the Marine to leave him and he does. The Marine knows they will see each other again and says, "I do not say farewell".
Estimativa calculada pela comunidade com base no estilo de jogo.
Foco direto na história e objetivos principais
Campanha principal + missões e conteúdo secundário
Todos os troféus, segredos, colecionáveis e desafios
Clique em qualquer categoria para buscar e explorar outros títulos do mesmo estilo no acervo.
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